Showing posts with label pve. Show all posts
Showing posts with label pve. Show all posts

Tuesday, 11 August 2009

Thirty-One [updated]

World of Warcraft's lead systems designer Greg "Ghostcrawler" Street seems to have confirmed that there will be at least thirty-one bosses in the next raid dungeon, Icecrown Citadel. This number seems huge and somewhat surprising, considering the recent half-assing that has been going on. If this really means that we will get thirty-one boss encounters then this is great news. The lackluster Coliseum was clearly just something to keep us amused until we get the bomb in Icecrown Citadel.
Alas, that might not be the case.

Saturday, 8 August 2009

Patch 3.2 - Halfassing Deluxe

So patch 3.2 hit and I can't say I'm disappointed with the new 5,10 and 25 men content.
I would like to, really, but my expectations were so low that Blizzard has pretty much managed to hit the nail on the head. The Coliseum, as far as it's accessible, is terribad. And here's why.

Sunday, 26 July 2009

Healing Vezax as Enhancement

UPDATE: there are reports that this strategy doesn't work very well any more. I have not tested this in 3.2, but be advised that it may not be a good idea these days. It was fun while it lasted.

UPDATE 2:
It is confirmed, enhancement healing is dead.
Enhancement shamans receive a healing debuff similar to the ones Retribution paladins have had since the encounter’s initial implementation

I mostly play as a restoration shaman in World of Warcraft. In that role I recently found an interesting alternative way of healing the General Vezax encounter in Ulduar on hard mode.