
A grand day in early 1999 - Tales of the Sword Coast was released, the addon to Bioware's hit RPG Baldur's Gate. Obviously I got it as fast I could, installed it and added 20-30 hours of game play to the already fantastic Baldur's Gate. That was the common way back then to milk your customers for more money for an old game. Er, I mean to provide your fans with an extended and enhanced game experience. Today, things work differently - at least in part. Sure there are still expansion packs, be it Wrath of the Lich King or Shivering Isles, but broadband internet has enabled game companies to provide additions to their game in the form of downloads.
It's common for game companies to provide fixes for their games through downloads, and sometimes they are so kind to actually add some new content as well. The more common form of dowloadable content is paid for, however. Just how much downloadable bang do you get for your buck?